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Casting a stroker sleeve

From printed mould and core to finished sleeve. For adults (18+). Every fact links to where it comes from.

Read this first. Nothing in this guide or in the tool proves that a home-cast sleeve is safe against the body. Skin-safe silicone, a clean mould and a good cure make it likelier, not certain. You choose the materials and you carry the risk. Sources for each claim: see the end.

The process at a glance

1Design 2Render 3Print 4Prepare 5Mix, pour 6Cure 7Clean in the toolin the toolyour printerat the benchat the benchwaitbefore use
Two steps happen in the tool. The other five are at your bench.
  1. Design. Draw the canal, the shape a body slides into, along its length. The tool builds the plain outer sleeve body around it from the Sleeve panel. Fix anything the Checks panel marks. Start from a template if you like, or press Randomizer for a surprise. Texture puts a relief over part of the canal.
  2. Render. Press Render, then download the three pieces, the two mould halves and the core, as STL or 3MF, and the print sheet. It lists how much silicone and filament you need.
  3. Print the two halves and the core on your printer. The core prints bar down. Print the pieces
  4. Prepare the halves and the core, then assemble: rubber bands round the halves, the core hung from the pour opening. Prepare and assemble
  5. Mix and pour the platinum silicone, slowly, through the two openings beside the core's bar. Mix and pour
  6. Cure and demould. Wait the full time, open the halves, then pull the core out through the entry. Cure and demould
  7. Clean, store, use. Trim, wash it and let it dry before the first use. Clean, store, use

What the mould and core look like

Each part is explained on mould basics.

Cut down the middle, closed and ready to pour. The cavity is the outer sleeve body; the core hangs inside it, and the core itself is the canal, upside down.

  • The entry face is up, at the pour opening. The sleeve's closed tip sits at the bottom of the cavity.
  • The core hangs from a bar that crosses the pour opening. Two feet on the bar drop into sockets at the rim corners, so it can't turn or fall; a spigot at the core's tip sits in a socket at the bottom of the cavity, which centres the core and leaves the tip vent hole through the finished sleeve.
  • You pour through the two gaps beside the bar, one on each side.
  • The parting line is where the two halves split. Registration pins across it let the halves close only one way.
  • The grooves in the sides hold the rubber bands.
  • The pry slots (not drawn) cut across the joint at the corners. A screwdriver or a coin in one opens the mould.

Simplified. The real block is hexagonal outside, and the pins and vents sit where your design needs them.

What the tool does today

You draw the canal: the profile (its width along the length) and its texture. Straighten and Smooth, Surface (waves, ripples, sawtooth, Smooth, Simplify) and Scale (width and height by a percent) save hand work. Randomizer makes a new canal from dice, and Undo brings yours back. In the preview you pick a colour or a base-to-tip gradient; that is for your eyes and does not change the print.

Texture. The Texture button lays a relief over part of the canal. Choose from seventeen patterns: pimples, spikes, bumps, balls, grooves, pyramids, diamonds, hexagons, woven, diagonal ridges, veins, scales, wrinkles, leather, warts, coral, tentacle suckers. Sliders set the height (0.2 to 6 mm), the tile (the size of one repeat, up to 100 mm), where it starts and ends and how it fades in. Stretch spreads the pattern wider round the body (fewer repeats, wider lines and veins). Twist leans it so lines run at an angle or follow a curve. Spin turns the pattern round the body. Mask hides a slice of it (Mask fade softens its two edges so the pattern blends out), leaving 360 minus the Mask degrees showing from the Spin point; the slice turns and leans with the pattern, so Spin and Mask together isolate a single vein. With a very wide Stretch the pattern gets less than one repeat round the body and shows a seam, which Mask can hide. Rotate turns it in quarter turns and Invert sinks a raised pattern. Every number in the tool is a slider (Surface, Scale and Texture); only the length and the printer volume are typed. You see it live; Apply keeps it, Cancel (or Esc) puts it back. The panel stays open when you click elsewhere. The relief is carried into the core and into the finished sleeve, so texture on the core becomes texture in the canal. Fine detail is hard to print and to pull a core out of once it's cast in silicone: the tool flags anything smaller than 1 mm, and deep or sharp patterns (spikes, coral) are the ones to pull slowly at demould. This is my advice, not a tested figure: try a small piece first. Each mould half has the name and size engraved on the outside.

Flatten. Near the bottom right of the preview sits a small toolbox with Flatten, Texture and Scale. Flatten cuts a flat chord into one or more sides of the round cross-section: Top and Bottom are the two sides in the plane of the path (front and back), Left and Right the two sides out of it. Tick one, two or all four; the Amount slider sets how deep the cut goes, shared by every side you ticked; Start, End and Fade zone it along the length the same way as Texture. It never cuts past a 5 mm radius. Flatten runs before Texture, so a relief such as the tentacle suckers sits on the flat bed rather than on the round body. Apply keeps it, Cancel (or Esc) puts it back, same as Texture.

You draw the canal, check it, and press Render. The tool designs a mould around your sleeve's outer body: a hexagonal block split along the centre line, with pins so the halves close one way, grooves for rubber bands, pry slots to open it, and vents where air could be trapped, plus a core that hangs inside to hold the canal shape while the silicone cures. Download the two mould halves and the core as STL or 3MF and print them; the sleeve itself is not offered as a separate download, since it only exists once the core is cast into place. The steps from "Choose the silicone" onward apply to that mould, or to any sleeve mould you make yourself.

The size limits in the checks (6 mm minimum silicone wall, 3 mm canal radius, 3 mm entry opening) are working defaults, not tested figures. They will be replaced by measured ones after a real print-and-cast run.

A hard outer shell, front cap and machine mount are planned but not built yet. Today the tool makes the mould, the core and the sleeve on its own; see the plan in the project docs if you're curious what's coming.

A cast, in photos

Photos below are from an earlier cast of a hex mould, before the hanging core was added, so they show the general mould steps, sealing, banding, pouring, curing, demoulding, rather than the sleeve-specific ones (hanging the core, pulling it back out). A full sleeve walkthrough, with the core, is still to be shot; the sections below have the sources for each claim either way.

  1. The mould, as printed. Two halves, pins on one, sockets on the other.

  2. Coat the inside with UV resin, thin and flat, and harden it under a UV lamp. It hides the layer lines and seals the print.

  3. Smear petroleum jelly (Vaseline) on the flat faces where the halves meet. It seals the joint so the silicone does not leak out. Keep it out of the cavity.

  4. Close the mould, put rubber bands in the grooves.

  5. Weigh part A and part B on a kitchen scale, to the figure the tool gives, then stir in a few drops of silicone colour.

  6. Pour slowly, in a thin stream from high up, into the funnel.

  7. Leave it alone for 24 hours.

  8. Take off the bands and pry the halves apart at the corner slots.

  9. Done. Wash with dish soap to take off the petroleum jelly and any oil.

Choose the silicone

The short version is below. The long one, with what every label on the tin does and does not certify, is on which grades are body-safe.

Print the pieces

The short version is below. The longer one, with what is sourced and what is not, is on printing a sleeve mould.

Prepare and assemble

Do these in order: smooth and coat, seal, release agent, assemble. Run the test patch (step 1) on the finished surface before the real pour.

  1. Run a test patch first. Platinum silicone will not cure against some surfaces, and that includes some 3D-printing plastics. [Polytek] Test on a small area: wall it off, pour, wait the demould time, then check for a gummy surface. [Polytek]
  2. Know what stops the cure. Dow lists amines, sulfur compounds, tin salts and phosphorus compounds. [Dow] Sulfur clay, latex, polyurethane rubber and some paints are named too. [Polytek] Do not use sulfur clay in the mould, and keep tin silicone away from platinum. [FAQ 104]
  3. Smooth and waterproof the inside (the author's method). After printing, sand the inside of both halves until the layer lines are gone. Then smear a thin, flat coat of UV-hardening resin over the sanded surface and cure it under UV light. The coat fills the layer lines and makes the inside waterproof and very smooth. Sand and coat every half, and keep the coat thin so it does not blur the shape or the pin fit. This step comes from the author's own casting, not from a listed source. Cure the resin fully: an incompletely cured resin surface can stop platinum silicone from curing. [FAQ 210] So run the test patch on the finished coat, not on bare print.
  4. Seal, then release. A porous print needs a sealer, then a release agent, on both mould halves. For PLA and ABS Smooth-On pairs XTC-3D with Ease Release 200. [Smooth-On] Give the sealer at least 30 minutes to dry. [FAQ 104] A sealer may not stop inhibition on its own. [FAQ 104]
  5. Release on the core, except for dual density. For a single pour, release the core the same way as the halves. If you are pouring two layers, do not use release on the core between the two pours: platinum silicone only bonds to cured platinum silicone when the surface is clean, and a release agent stops that bond. Dual density.
  6. Brush silicone into a textured core first. If the core carries a texture, brush a thin coat of the mixed silicone into the recesses before you close the mould and pour the rest. It works air out of fine detail that a straight pour can trap, and stops raised nubs forming where air was caught. This is the author's own method, not a listed source.
  7. Seal the joint (the author's method). Smear a thin layer of petroleum jelly on the flat faces where the halves meet, not in the cavity. It stops the silicone leaking through the joint. This comes from the author's own casting, not from a listed source. Wash it off the finished sleeve.
  8. Go light with the release agent. Too much causes pinhole bubbles. [FAQ 85] No page we read says release-agent residue is body safe, so wash the finished sleeve well.
  9. Assemble. Close the two halves with rubber bands in the grooves. Hang the core from the pour opening: its two feet drop into the sockets at the rim corners, and its tip spigot into the socket at the bottom of the cavity. Seated correctly, the core can't turn or fall out during the pour.

Mix and pour

How much to mix: the quick calculator.

Cure and demould

Clean, store, use

Before you use it: safety.

Materials and links

You need: platinum silicone, mixing cups and sticks, a release agent and sealer, a vacuum chamber (optional), filament for the mould and the core, water-based lube. Shop links on this site, when there are any, sit in boxes marked Ad. They are affiliate links: if you buy, the site may earn a commission, at no extra cost to you. Read the datasheet before buying, whatever the box says.

Learn more about silicone casting

Read on 2026-09-20; pages change. These are outside sites, not endorsements.

Sources

Read on 2026-09-20. Pages change; check the current datasheet. The full list, with what each page says and where the sources disagree, is in docs/GUIDE-SOURCES.md in the project. Health pages: WebMD (medically reviewed), Healthline (medically reviewed), Planned Parenthood Toronto. Manufacturer pages: Smooth-On, Dow, Polytek, Prusa, SSP, Mann. Retailer and hobby pages are marked as such in the text.